Demolition Physics

⌘当前价格: 25
⌘支持系统: OS X 10.6.6
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⌘服务支持: 官方页面
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Demolition Physics is a three-dimensional Simulator with physics of destruction. It has complete control over the physical world and the objects it contains, with plenty of special effects, support for 3D stereo glasses, and a built-in level editor, which allows you to create easily your own game levels! 10 types of explosions: from the fiery trail to the atomic explosion. Each explosion has its own distinctive features and different impacts on the destruction. Demolition Physics Editor is a built-in editor, which allows you to create your own levels quickly and easily. At any moment you can save/edit/load created by you levels. Experiment with the settings of the physical properties: you can change the settings of gravity, air resistance, mass (weight) of objects, and much more! Special features of the Editor and user-friendly interface will allow you to easily create your own unique levels. Features: ► Realtime physics simulation ► Demolition Physics Editor - built-in Editor to create custom levels. ► Control of gravity. ► 10 types of explosions. ► Scenes for destruction - space, water surfaces, land, day and night atmosphere. ► Predefined structures for destruction. ► Ragdoll physics ► Time scale. ► Easy and fast scene control. ► Special camera effects - Depth Of Field, Motion Blur, Noise and Fisheye. ► Stereoscopic 3D (anaglyph stereo glasses: red/cyan, green/magneta, yellow/blue). ► Main features of Demolition Physics Editor: ► Convenient control of objects - move, size, rotation. ► Configuration of the physical properties of objects - mass, air resistance, torque, enabling/disabling of gravity, and physics’ disabling for any object. ► Simplified editing of Ragdoll: you can edit it as a simple object. ► The main types of objects can be easily transformed into others. ► Special features of the Editor, which help you to create custom levels. ► Cloning of objects with all parameters. ► Convenient control of the scene using 7 cameras. ► Load/Save custom levels for editing. ► Conversion of mass to kilograms-pounds. ► Selection of a background color for the Editor. ► Complete user manual. ► An example of creating a custom level for beginners.
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